dualityinjest: (Both 01)
**BEEEEEEEP~**
dualityinjest: (Default)
hmu~? I don't bite! ❤

(alternately, PP me? [plurk.com profile] Nightsail )
dualityinjest: (Both 01)
My duo here are from an AU, not FNaF canon!

...But if the FNaF franchise exists within your character's canon, the way it does IRL (or you're just here for a crash-course in FNaF stuff!) this page is for you! :D

Easier than you think
The FNaF fandom is huge! Game Theory pretty much blew up because of it, and do you know how many other FNaF-focused theory-and-info creators and channels are out there? So many. Dawko, RyeToast, FuhNaff, ID's Fantasy, Notrealname Notatall, She's Always Nervous, Twisted Animatronic, Dual Process Theory, DMuted, Hyper Droid, Candi Buunny, and so many others, I'm not even going to attempt to list them all. It'll probably be outdated in a month anyway.

One would think that with a canon and fandom that launched in 2014, it would be an endless ocean of things to have to deep-dive, to know what the heck you're talking about, to effectively 4th-wall some characters from that canon, right? SURPRISE! That's actually not the case!

The "amazing, deep lore" you've probably heard about... kinda isn't. It's a few clues and tidbits, some incredibly obscure, in fact, scattered throughout these actually rather small games, that've been driving everyone into a frenzy, because no one can figure it all out. It's not that there's an encyclopedia's worth of info, it's that everyone's been extensively debating on what the name of a kid haunting Golden Freddy is since game one. I'm not even joking. Those weeks' worth of lore and theory videos are basically all weeks' worth of videos of people over-analyzing what the meaning of the particular color of that text there is, and the phrasing of that one line in the newspaper article you might get to see on the wall in passing really meant, and trying to math the numbers regarding the pay on the paycheck you get at the end of a run in those earlier games, to figure out what year it might take place in. Stuff like that.

Let me make it exceptionally simple: it kinda all comes down to about an index card's worth of info, and knowing, in general, what questions are driving the fandom mouth-frothingly batty, lol. You can go as deep on that as you please. In fact, I'm going to hand it to you!

In very brief sum: Some of the bots (if not all?) are haunted by dead kids, who were killed by William Afton/Springtrap. The timeline of when which games happened (if they did happen) is unclear. Everything's a mess because the creator of this canon was writing it all on the fly, and hasn't confirmed diddly, because letting the fandom overthink everything is great PR and keeps up interest. XD And then the Help Wanted game declared that all the previous games were an IC publicity stunt. (Yes, seriously.)

ACTUAL INFO -- what's probably the most "important", or at least most prominent:

There are both games and books. Some things are different between them. The games seem to mostly form one canon, and the books are uh. well, they sure are something, all right. Most people agree they're not game-canon. There's a series of novels (the Silver Eyes series) and a bunch of short-story collection books that're akin to the Goosebumps books. I'm going to focus on the games.

The games

Everything up to and including Ultimate Custom Night is considered "early"/Scott/Clickteam-era FNaF.
These are (mostly all) the games where you're in one spot, watching security cameras, and you have to keep the bots from reaching you by closing doors, shining flashlights at them, putting on a mask to fool them, etc....
  • FNaF 1
  • FNaF 2
  • FNaF 3
  • FNaF 4
  • FNaF World
  • FNaF: Sister Location (FNaF 5)
  • Freddy Fazbear's Pizzeria Simulator (FNaF 6)
  • Ultimate Custom Night (FNaF 7)

FNaF: Help Wanted and everything after it is "modern"/Steel Wool-era FNaF.
These games often have a much higher bar for what sorts of systems they'll run on than the earlier games. They're usually in full 3D, and may even use (or rely on) VR setups. The earlier mechanics may or may not have even been completely abandoned in favor of other gameplay styles.
  • FNaF: Help Wanted (FNaF 8)
  • FNaF: Special Delivery
  • Freddy in Space 2
  • Security Breach: Fury's Rage
  • FNaF: Security Breach (FNaF 9)
    FNAF: Security Breach: Ruin DLC
  • Freddy in Space 3: Chica in Space
  • FNaF: Help Wanted 2 (FNaF 10)
  • FNaF: Into the Pit
  • Five Laps at Freddy's
etc....



The animatronics

Easy: Do you know which one is a Freddy vs a Bonnie, etc?
Rule of thumb:
  • Freddy the bear (he's usually brown)
  • Bonnie the rabbit (he's usually blue or purple)
  • Chica the chicken (she's usually yellow)
  • Foxy the fox (he's usually reddish-brown)
...And almost every other character is just a variation of one of those, with a handful of exceptions. :)

You'll also want to note Golden Freddy and Springtrap: they're gold-colored versions of Freddy and Bonnie, respectively, and significant to the story in a few ways. They're among the very first, oldest animatronics, but also able to be used as suits, wearable by humans! Unfortunately, they're incredibly dangerous to wear. If their springlock mechanisms fail, the animatronic pieces would snap into place, which would be Super Bad News for anyone inside. Currently: Golden Freddy is basically a haunted phantom stuck in limp suit mode, and Spring Bonnie is generally referred to as (something)-trap (as in, Springtrap, Scraptrap, Burntrap, etc) because the Big Bad of the early games died in it and became what amounts to a fur-suited undead menace.

An "endo" (endoskeleton) is an animatronic skeleton -- a bot without a costume on.

There's also Puppet the sock-monkey-looking mime-type marionette doll animatronic, and Balloon Boy the child-looking saboteur animatronic that only ever laughs and says "hello" and "hi", both from FNaF 2.

And "(the) Mangle" is a pink-and-white mess of a bot that was a Foxy and a second endo, but got cobbled together, and whether they're male or female is a constant ongoing joke, not just in the fandom, but in the games themselves... to the point that the series' creator referred to them as both a he and a she in the same paragraph, in the game Ultimate Custom Night.

Hard(er): In pretty much every game, there's a new themed set of these characters, sometimes more than one. Sometimes games include new characters altogether, like the Funtime line/series, in Sister Location (FNaF 5), which includes a Freddy with a Bonnie hand-puppet, a Foxy, Ballora (a human-based ballerina), Circus Baby (a giant child-looking girl with pigtails), and miniature minions for both of the latter two. Ennard is another distinct character from Sister Location: a mess of wires and coils formed by the insides of the Funtimes, twisted up into a single humanoid amalgamation, wearing a clown mask.

Some lines/series of characters are phantoms, or nightmares, or hallucinations. Some aren't even diegetic, but are merely fun reskins for the players' entertainment. Others are, in-universe, actual animatronics.

And then there's the Mimic which is a whole 'nother nefarious bot that's just been introduced in the latest games....

It's kind of a rabbit hole, and is likely best explored in a wiki. :)


The humans

This list is a lot more sane!

Early FNaf:

William Afton (aka "Purple Guy" due to the Atari-like minigame sprites, later Springtrap the nasty old gold rabbit bot) is the Big Bad of the (early) series, who killed kids and chased immortality.
He's a robotics engineer, involved in designing and building a lot of the animatronics for the Freddy Fazbear IP. He's pretty explicitly the one who built the Funtimes as nefarious kid-hunting bots, and consensus is that some of the fallout of his actions are accidents (see: his daughter), and some were deliberate attempts to experiment with haunting-stuff (see: remnant and agony) and trying to figure out immortality. Earlier in the timeline, he'd wear the Gold Bonnie springlock suit to lure kids away and end them. He died when he was in that suit, and was confronted by the ghosts of some of his victims. The springlocks went off, leaving him to bleed to death in a hidden room in one of the Fazbear locations. He was excavated and mistaken for a normal animatronic by some idiot, for the FNaF 3 game, and he's been out and about causing problems between then and the end of Pizzeria Simulator. He's rather certainly the player character for Ultimate Custom Night: all the characters ganging up on him endlessly is his eternal punishment. His exact motives, much like the FNaF timeline, are always under debate. Known for saying "I always come back!" Has a British accent.

Michael Afton is the oldest son of William Afton, and interestingly, a good guy.
When he was younger, he wore a Foxy mask ("Foxy-bro") and tormented his younger brother. With his friends, he shoved the kid's head into a Freddy's mouth (Golden Freddy or the yellow Fredbear, I'm not sure offhand) and the bear's mouth was uh. Stronger than the kids anticipated. Michael may actually be the protagonist of most of the earlier FNaF games (was confirmedly the playerchar of Sister Location), posing under fake names to pick up security guard positions (hence the animatronics mis-identifying him as his father William Afton and trying to murder him/the player) to... investigate and/or clean up William's mess, presumably, and end the crud going on. May or may not have been working for/under William's direction, when it came to Circus Baby/Elizabeth... so he's basically a reformed antagonist/antihero sort, having come to his senses and turned against his dad. Enjoys watching the soap opera, "The Immortal and the Restless" while eating popcorn. Is also undead, thanks to the events of Sister Location (was injected with Remnant, so he's now haunting his own mummy) but is probably dead-dead as of the end of Pizzeria Simulator. Also has a British accent.

Elizabeth Afton is/was the daughter of William Afton, and a victim.
Her voice-lines indicate that William built Circus Baby "for [her]" but forbid her from playing with/going near that clown, especially while alone. Well, she was alone with Circus Baby one day, and uh. The predictable happened, and she ended up haunting Circus Baby. The animatronic's eyes changed from blue to green when this happened. Like the rest of her family, has a British accent.

Dave Afton, name long-debated based on the Security Logbook's clues, so don't be surprised if people use "Evan" from an earlier guess. This is the little brother Michael and his friends accidentally killed.
He's depicted as a timid little child, always crying, and easily jumpscared. He's afraid of the Fazbear animatronics, and it's speculated that he might've witnessed something traumatic related to his father's child-murdering ways, prompting his aversions. Almost certainly died from his injuries, but few things in this canon are 100% confirmed. May have been the playerchar in FNaF 4. Didn't have any voice-lines to confirm a British accent, but it would make sense if he had one.

???? Afton, the kids' mom. We have no solid info on her. She seems not to be present.
Maybe she divorced and left William? Maybe she died? We just don't know. Speculated by fandom to be the inspiration for Ballora.

Henry Emily, William's once-friend, now-enemy, a hero in the series, and pretty awesome in his own right.
First name may actually be something else; last name unconfirmed. We're kinda going off the books' info for that, plus game-filename clues. Also a skilled robot-maker, William's old BFF who worked with him on their earlier ventures. Was previously unaware of William's awful nature. By the end of Pizzeria Simulator, proved himself to be a kind of trap-laying mastermind set on revenge and cleaning up/ending William's mess, and he and Michael (without directly agreeing to outright) had basically teamed up against William, and burned everything to the ground, themselves included. Has an American accent. Delivered the speech at the end of Pizzeria Simulator -- and oh boy was it a great one.

Charlie Emily, name taken from the books. Henry's kid. Victim. Haunts the Puppet.
Was killed as a bitty girl (by William) and left to die in the alley outside one of the pizzerias. Puppet (a security bot) followed her out there in the rain and "died" also, over her, then became possessed by her, which gave it its tear-streak markings. In Pizzeria Simulator, Puppet was contained inside the Lefty (bear) animatronic.

Phone Guy, long-time Fazbear employee, currently deceased.
Probably named "Ralph" as per one of the books ("The Week Before"). Previous security guard at the Freddy's diners. Recorded their training tapes, messages for other guards (the player-character). Is your unreliable tutorial voiceover in the first two games. Alive during FNaF 2. Definitely deceased before Pizzeria Simulator, maybe even prior to FNaF 1 (per "The Week Before"), which implies that FNaF 1 takes place after FNaF 2 does. (See: the endless debates over the timeline of the games' events.)


Other notable names, generally accepted as dead kids' names: Suzy (haunting Chica; "I was the first"), Cassidy, Fritz, Jeremy, etc...

Modern FNaF:

Vanessa A., last name unknown. Appears in Security Breach. Antagonist, victim. Head of security at the Mega Pizzaplex. Is the human inside the Vanny (white rabbit) costume.
Seems to be under the control of the Glitchtrap program/virus (yes, despite being human.) Was likely the player-character of Help Wanted. May now be free of Glitchtrap's influence.

Gregory if that even is his real name. So many question marks around this kid and so much suspicon, omg. Player-character of Security Breach.
Probably an unreliable narrator. May be an exceptionally skilled hacker and manipulator. For all we know, he's actually an antagonist. According to one of SB's endings, he may be homeless. Also might have stolen Glamrock Freddy (and may have only taken his head, at that). Didn't have to do the things he did in that game, except he did them anyway, including wrecking the other animatronics, which adds to the speculation about him being a possible villain still. Definitely a liar and opportunist.

Cassie/Cassidy, a legitimately sweet little girl, and player-character of SB: Ruin DLC.
She came into the destroyed Mega Pizzaplex, lured in to try helping Gregory. Actually showed kindness and empathy to the bots, including rebooting the jester as Sun requested, when Moon was tormenting him, gave Chica her voicebox back... and her sobbing after she had to deactivate Roxy was nothing short of heartbreaking. :(

Cassie's dad, accepted to be the player-char of Help Wanted 2. Fazbear service/maintenance technician. We think his name is Jeremy, and that he was Bonnie-bro.
As in, that he used to be friends with Michael Afton as a teenager, and was the one wearing the rabbit mask when they shoved Dave into Fredbear's mouth. Not a ton known about him. He may be deceased as of the end of HW2, which was just before Ruin DLC.


Misc trivia

Remnant and Agony, oversimplified: they're spirit-energy stuff.
Remnant is positive (or neutral?), has to do with souls, and is metallic... and might be destroyed by high enough temperatures? Agony is what it sounds like on the tin, nasty haunting-energy, also capable of animating stuff, but it generally turns out malevolent. This info is primarily from the books, but it was very blatantly brought up in FNaF: Special Delivery, the AR mobile game, too. Safe to assume it's game-canon.

People are still trying to hunt down all the minutia, like the actual titles and composers of the background music used in the FNaF3 minigames. (Because stock music sites aren't always the best about those sorts of records, for older music box compositions, go figure.)

FNaF 1 Freddy's Music box plays the Toreador March.

The Fazbear company in basically every iteration is cartoonishly shady AF and may or may not actually be evil.
It's company policy to cover up murders on their premises, more or less. They will deny, deny, deny any wrongdoing, slip in all sorts of wild disclaimers that indicate that they know (or at least entirely suspect) that things are far, far more dangerous than should ever be allowable, and then continue to deny said danger. They also neglect and (in the most recent games, heavily implied, all but outright stated directly) mistreat their own (plainly sapient) animatronics. Overall, the games use them to poke fun at corporations in general, and it lends itself toward a very "Bread, Eggs, Milk, and Squick" style humor throughout the games, with horrible things being transparently downplayed on a regular basis.

According to Help Wanted, the earlier FNaF games are in-universe games.
To quote: “We know that Fazbear Entertainment has developed something of a bad reputation over the last few decades, and while it's true that some stories associated with our name were loosely based on actual events, the majority of them were total fabrications from the mind of a complete lunatic (lawsuits pending), but we aren't above laughing at ourselves, ha ha ha.” Speculation here includes that they're actually covering up what really happened by burying that info under search results for the games and their similar plot elements/characters, all while denying, denying, denying -- which would be entirely on-brand for them.

Fan-theory videos almost always purport in the titles to "SOLVE" or have "EXPLAINED" something/everything. But it's always just more theorizing.
In fact, it's usually yet more theorizing based on something like the exact wording of this line of dialog here, or how many toes that particular animatronic has, or the style of those other animatronics' jaw hinges. I'm not kidding. 99% of this fandom's discourse boils down to "varying degrees of wild speculation and over-analysis, based sometimes on what seems from the outside to be extraordinarily minor details".

You don't need to know all the fandom theories. In fact, why not make up your own!
No, seriously. There have been some wild takes on things. Everything's been thrown at the wall at this point, it seems like, from "Gregory is actually also a robot", to "there are two child spirits in Golden Freddy", to "okay, but what if FNaF 1-3 are the FNaF 4 child protagonist's nightmares/dreams?", to "Glamrock Freddy is haunted by/is the reincarnation of Michael Afton".

The books are even more bonkers and their various series are kinda their own canons. Maybe.
They may or may not even be part of any canon. Apparently there's something going on with ~presenting ideas in different ways~ and retelling the same themes with different characters and plot points and... it's one of those things where people keep referring back to the books and hunting for symbolism and trying so hard to fit ideas from this book-story or that book-story into the games. There's a novel series (The Silver Eyes) and there's the Fazbear Frights books, there's Tales From The Pizzaplex, there's the Security Logbook, there's-- I'm not going to hurt my head trying to remember. But apparently the Security Logbook might actually be game-canon? Which books are game-canon, which are just game-inspired, which ones are just one-shots, or their own things, all of that is debated too. It doesn't help that a lot of them, particularly Fazbear Frights and Tales From The Pizzaplex are all basically Fazbear-flavored Goosebumps kinds of stories, which include everything from body horror to time travel and parallel universes. It's... definitely something, all right.


...And honestly, I think I'll leave it there: it's a mess. A ridiculous mess. :)
dualityinjest: (Both 01)
Nerdery within!


( source )

Quick numbers: Sun/Moon is 6'9" sans hat or sunrays if standing fully upright, 7'5" with rays extended.
Faceplate: 15.5" x 16.25" (it's not perfectly circular)
Palm to fingertip: 17.5"
Wrist circumference: 6" (about adult human wrist size)
Waist circumference: 13.75" (the size of an adult human's neck)
Bells: about 2" wide (big jingly bells!)

dualityinjest: (Default)
cut
Player contact: PM, [plurk.com profile] Nightsail
Backtagging: Into forever. ❤
Threadhopping: If everyone's cool with it, sure.
Fourthwalling: They might think your character is nuts, tbh. But here, I'll help you! :)
Content Warnings: They have plenty of trauma in their backstory. Lots. Mostly, they were mistreated by the human employees at the theme park, and a hacker messed with their programming (read: mind control)

Mind Reading: Give me a heads up, and I'll happily hand you things they could read from them. They're not practiced at shielding, but they may troll someone if they're aware....

Physical Contact: Situational. If they're comfy with your character, they'll be fine with that. (Honestly, they kinda need some hugs, especially early on...)

Flirting/Romance: It'd just be confusing for them. You'd probably get more positive reciprocation from ChatGPT, honestly, lol.

Hugging: Probably baffle them that someone wanted to, but yes, please.

Kissing: Platonic/just friends sentiment? See above. :) ....more? ...see above the above.

Fighting: The potential outcome of this is really dependent on what canon point they're from. Early on? They're not really combatants. They'd maybe just try to get away. Later on? Still not really combatants, but they can at least hold their own decently well, in a defensive/diffusing-the-situation sense, vs most humans without high-powered weaponry. That said, a regular human is more likely to hurt themselves in trying to smack them directly, since they're robots. Also, a very effective way to get some quick negative CR with them.

Injuring them: Deliberately? ....You'd be so mean? It's a good way to get negative CR, honestly.

Death: That's both more difficult than you'd think, and potentially easier. Unless there's a point to it, like serious negative CR from an attempt, maybe don't? (Talk to me.)
dualityinjest: (Default)
Wishlist for Sun and Moon:
  • tumble-barrels
    big semi-soft kids' toys: plastic foam, colorful, has noisemaker stuff inside
  • Sundrop candies
    from a few loose hard candies to a few bags of them: these are caffeinated!
  • Moondrop candies
    from a few loose hard candies to a few bags of them: these are melatonin candies, lol
  • glitter glue
    comes in primary and secondary colors
  • tempera paints
    bottles of various colors
  • other misc. art supplies
    Play-doh-clay, popsicle sticks, plain glue, kiddy-scissors, googly eyes, yarn, etc etc
  • plastic ball-pit balls
    however many, in random colors
  • plushies
    Options include Sun, Moon, Glamrock Freddy, Glamrock Bonnie, Glamrock Chica, Roxy Wolf, Monty Gator, Captain Foxy, DJ Music Man, Puppet... Any of these would be sort of a kick in the decorative teeth for him, honestly. Since he was so isolated at the theme park, playing with the plushies while he was alone and had nothing else to do was one of the ways he tried to convince himself he was okay. Spoilers: it didn't really work well.
  • pages of kiddy artwork
    very inexpertly done fanart of Sun and/or Moon, or possibly of the other bots that were at the theme park, mostly in crayon, sometimes in tempera paints. May or may not have (thankfully, dried) glitter glue on it. Spoilers again: only some of those were done by kids. Some of them are his own art.
  • a charger
    a little bitty travel-sized version, not one of the big pods present in the main game. I'm picturing an extension cord with a little power brick in it, like a laptop charger. (hey, nothing wrong with him having an extra one!)
  • the back of his head
    A big shallow bowl-like thing with stuff built into it, mostly his computer's cooling systems -- you know, the fans and whatnot that're usually present. It should have been attached to him, covering up his computer parts... but it isn't. And he couldn't retrieve it himself, to try reattaching it on his own, because one of the staff couldn't figure out how to put it on, and rather than tell him to do it, they shoved it into one of the drawers behind the daycare's check-in desk... where the jester isn't allowed to go. And then they forgot about it. It probably says something, that he's too afraid of the threatened potential consequences to even set foot back there, even after hours, when no humans are present, much less to try peeking through the drawers and cabinets to retrieve one of his own components, a literal piece of himself.... But since it is a literal part of him, it might be possible for it to appear here with him in-game, and someone can finally help him with it? He probably should have this, to help him stay waterproof, vs the weather....
  • Food/snacks from the Pizzaplex
    He can't/won't take advantage of it himself, honestly... but he'd happily share!
    Options here include both pre-packaged/vending-machine fare, and things fresh from the various restaurants at the Mega Pizzaplex.

    For the former, this means most of the snacks and offerings from canon (and then some!) where such makes any sense, even as novelty gag items... but with some caveats, like that the "Exotic (Butter)" themed things are more likely butter toffee, not actual butter, especially when it's presented as something like candy or a beverage. The AU version of the Pizzaplex puts much less emphasis on meat, also: rather than a "meat pretzel" being a giant sausage of some sort arranged in a pretzel shape, it's a pretzel potentially topped with pepperoni, bacon bits, or something similar. Or maybe it's a pretzel-wrapped hot dog, or a regular hot dog that's reddish-brown and meat-flavored?

    The AU Fazbear Co's sense of humor is goofy, even childlike, commonly self-mocking, and often a bit absurdist... and this version of the company is actually very considerate, too, providing guests with options that seem hilarious, like a bag of "mixed nuts" that "contains no nuts" and is thus safe for those with nut allergies, or similarly, faux-peanut-related things, items that're dairy-free, or things that otherwise cater to some kind of need to avoid what would otherwise seem like a common ingredient -- even when, or perhaps especially when, that thing is the basis of the food item in question! These substitute items (such as the (vegan) "Not Meat" versions of meats) are both used in pre-packaged/vending machine versions of their offerings, and are available in the many restaurants and food stalls, where dishes are prepared fresh. (As in, they could absolutely do up a vegan-friendly "meat-lovers'" pizza, yes!)

    For the latter, possible items might come from any of the Pizzaplex's restaurants and food stalls. Options include, but are not limited to: pizzas (cheap or gourmet or anything in between; this is the franchise's primary specialty, after all!), Mexican and Tex-Mex cuisine (from the El Chips restaurant), baked goods/desserts (Chica's Cupcake Bakery), ice cream, froyo, shakes, etc, and all sorts of fixings and stuff for it (Bonnie Bowl's ice cream parlor), Southern-style foods (the Gator Grub restaurant in Monty's Gator Golf), steakhouse fare (one of Roxy's Raceway's restaurants), classic fast food (think burgers and fries, from another of Roxy's restaurants. also has more gourmet versions available.), very nice seafood (one of Foxy's pirate restaurants), kid-centric foods like chicken nuggets and fries (the other Foxy-themed diner, at Kids' Cove), and coffee-shop/café type offerings (the FazPad).

    There are other offerings in restaurants that're entirely AU-based: one serving breakfast all day (pancakes, waffles, french toast, omelets, hash browns, etc), and one focusing on fair food (funnel cakes, hot dogs, pretzels, candy apples, a whole section for popcorn and popcorn-like things such as freeze-dried fruits, etc etc etc)

    Overall, most offerings seem to be typical Americana sorts of fare... but thanks to the wide variety of ingredients involved, they seem like they could potentially accommodate a very wide variety of off-menu orders, from sushi (versions without sashimi, anyway) to curry, to pho....


dualityinjest: (Default)
OOC:
Name we know you (the player) as: Nightsail/'Sail
Plurk and/or Discord contact: on file
May mods who do not have you on one or the other add you?: yup
Triggers?: nah?



IC:
Some basics:
Character name: Sun, Moon, "the Daycare Attendant", and variations thereof
Character age: "adult" by most standards, but chronologically, about half a year old or so
Canon format: Video game, primarily
Name of canon: Five Nights at Freddy's: Security Breach
Canon's/AU setting's genre: Horror and fantasy, scifi, drama, tragedy, slice-of-life, etc.
Canon point: As he appears in the game, before its end? Not sure how to describe that. Before the other characters in the PSL visit the theme park and end up adopting him and taking him back to the base with them, anyway.
Is the canon point more than 6 months old in the US as far as you know?: Dec 2022, so yes.
Wiki info: a page with info about him in canon, including images, and one of voice clips!


How does this version differ from the canon?:
The world setting and the details of the characters' histories, mostly.

TIME TO TL;DR! Muahahaha~
....Or you can just know that it's the same setting as Chell and Mallia are from. But most of the FNaF stuff happened in the northwest US, whereas Chell and Mallia are from France/Europe in general. In this setting, the US in particular was hit pretty hard with something like a war, with hostile summoned-by-collective-hysteria monsters causing a lot of destruction. That happened a good many years prior to the canon point in question, though; people have been rebuilding quickly.

Okay, SOME description so you know what you're in for, for this char in particular... Canon/AU differences, and this particular character's history:
Fazbear is an IP/brand that, from the humans' perspective, is now associated with child... uh... disappearances, actually. Presumed deaths. It's basically Chuck-E-Cheese, but with different characters and a whole lot more negative rumors, all alleged without any convictions, very "stuff was swept under the rug and we all know it".

However, in this AU.... From the perspective of the characters in this setting that are In The Know? The kids didn't die, exactly... they were moved from their original bodies into ones where they'd be safe and hidden from those that were making them miserable. (Sometimes, "making them miserable" was simply an accurate description. More often, it was an understatement, and you can assume CW-worthy things.) It was an elf behind this, one gifted in spirit-manipulation and -- for a young elf, anyway -- energy transfer. Said elf ended up dying thanks to a misunderstanding that escalated, and came back as a manifested spirit (elder fae) who was... a toddler, basically. He's currently living with the kids.

The old Freddy diners were shut down (at least one of them was actually physically demolished) by a group of player characters adventurers of sorts, many of them with military-type backgrounds, and the robots, which held the kids' souls, were removed and dismantled, and the kids were moved into much smaller bots that weren't capable of hurting anyone, ones that were far more adorable and plush and generally just cute little hug-magnets... ones that had AIs which were advanced enough to anchor the kids' minds to them and finally allow them to actually wake up fully. They're now all at a sort of compound in the northwest corner of the US with the group that dealt with the diners, the weird little spirit-manipulating elf toddler included.

Well, that was in the northwest, in this AU. In a different state (haven't settled on which one yet for the AU, tbh) the company was still operating... less a chain of family-friendly pizzerias, and more a giant indoor theme park full of restaurants and attractions like a go-karting area and lasertag.

In canon: What we see is this theme park, "the Mega Pizzaplex", at night, from the point of view of a child who may in fact be an exceptionally unreliable narrator, and everything in-game was more "here's what he talked about afterwards", so it may not actually match the reality of what he went through. But someone's up to no good, people have been going missing, and the (blatantly sapient) animatronic characters that inhabit the park (the five four members of the band and the daycare attendant) are acting funny. Not funny as in "ha ha", but funny as in trying to hunt down the child player-character. Maybe they'd been hacked and were being controlled somehow, or glitching. The TL;DR is, things swiftly went downhill, and the DLC reveals that the theme park was basically destroyed, and is in severe disrepair in the present-day... but those poor robots are still there, and partly functional. The various incarnations of the Fazbear company are all shady AF and absolutely suck little green monkey toes, and there's plenty of evidence throughout the games that they basically straight-up abuse their animatronics (yes, even the sapient ones!). And there's a lot of confusing hints and very few straight answers as to what's actually going on, but luckily for anyone reading this: almost none of this game's plot is relevant! :D

Why? Because this is an AU, that's why. We're taking inspiration and some details from the canons, and fitting it into this setting:

Here, it isn't the Fazbear company itself that's abusing their bots... it's the humans that're prejudiced against the bots due to hearing about what happened at the diners in the far northwest -- you know, the ones that shut down years ago by this point, in another state. The stain on the company's reputation hasn't actually washed out yet. Here, the company is actually run by a couple elves; the main bots at the Pizzaplex are mostly-technologically-created poppets.

The theme park has been plagued from the planning stages by someone hacking into their system and changing things in ways that're subtle or sneaky enough not to be caught until it's too late to change it -- like commissioning pepperoni-flavored soda and putting fruit-laden "chowder" on the menu. Fortunately, the company dealt with this nonsense by embracing it: the first one is a very strange novelty thing, sure, but the other was implemented as one of an expanded menu of ways to fancy up some hot cereal for their breakfast menus. When "spaghetti pancakes" made its mysterious way onto the menus, they began serving funnel cakes with optional maple icing, and even savory versions with Italian seasoning, maybe sun-dried tomato bits, mozzarella, and even a little dipping-cup of garlic butter and parmesan cheese for good measure. The hacker's work was strange, but rather than making the company falter, it only cemented their image as an inventive and fun place, one with restaurants that didn't just serve quality food, but a great number of unique -- and uniquely delicious! -- dishes. There are jokes in canon like single-serve bags of "allergy friendly mixed nuts" which "does not contain nuts". In this AU are likewise various bags of vegan-friendly jerky, and peanut-allergy-friendly not-peanut butter, among other things. In this AU, they're not being cheap, with this all being a joke about less-expensive substitutes and fake foods; they're being considerate and giving people options that they might otherwise not have due to dietary restrictions, be it due to allergies or culture or whatever the reason may be.

Of course, things like shipments of approximately a billion plastic spoons were annoying... but hey, now they didn't have to order more for months, right?

But the bots... Oh, those poor poppet bots... their developer was still programming them, when the hacker gained access to the theme park's system. In fact, due to the hacker's interference, the bots were technically still "unfinished" as she continued to do her best to figure out what the problem actually was... and sadly, for the most part, failed. And those issues only escalated, as the hacker got impatient. They wanted the bots to scare people, to ruin the company's reputation... because in their mind, after what they'd heard about happening in the northwest, after what few details they could find, and the terrible conclusions they came to about what must've happened, they wanted to see the company go down and stay down.

And that's where the problems really started.

Glitches were introduced to the bots' visual systems: super bright flashes of light would cause their optics to reset, effectively blinding them briefly and causing a few other errors. Power to various parts of the theme park might randomly turn off. Or maybe the computers controlling the park's systems would reboot without warning. A door would randomly get stuck in a closed-and-locked state, between a customer-facing area and an employees-only area... fortunately, there were redundant paths. Just annoyances. But it was never quite enough to tip anyone off to look for unauthorized remote access in progress.

And then one night, two of the primary animatronic poppets were up in the catwalks over the mini-golf courses when the lighting acted up, suddenly coming on at full brightness. One of them fell over the edge and didn't survive the landing; the other blamed himself for flailing and failing to catch his friend. The backups for the one that fell were somehow nowhere to be found, and the hard drive, removed from the broken bot, mysteriously went missing before the developer could repair it. The other bots began to develop more and more pronounced problems: anger issues, insecurities. They started becoming more volatile.

And the daycare attendant was no exception; he was perhaps hit worst of all of them, though it wasn't always obvious. Through repeated tampering, adjusting this variable here and that one there, and slipping in a few logic redirects and then a few more, later, compounding the problem... by the time the issue came into play, rather than simply getting fussy and bratty, the attendant had been set on a course for disaster....

And, as if that wasn't enough, a number of the human employees didn't like the bots. Whether due to having heard of the company's history in the northwest that prompted their spite, or if it was simply their own laziness and callousness, the ones that staffed the daycare realized that, rather than doing their jobs and assisting the animatronic jester stationed there, they could bully and threaten the jester into being subservient to them and doing everything himself. Everything. All the childcare, all the cleaning. And now... now, he's a wreck pretending he's fine. Really. Totally great! Who's about one bad day away from a complete nervous breakdown and hours-long panic attack? Not him, haha! Totally not him!!

LATER ON, AFTER the point I'm taking him/them from.... (cut for dubious immediate relevance, lol)
Characters from the base in New Portland in the northwest, the ones that dealt with the diners and took in the kidlets there? They decide to visit the theme park to at least check up on it and see to it that things are okay... and deal with them, if they aren't. Well, they both were and weren't. The TL;DR is, Bonnie's drive was found and repaired, the hacker's meddling was discovered... they fixed the park's computer security properly for them. And the tampering wasn't as bad, after all, in most of the bots, just more immediately noticeable, and easy enough to fix, once they knew what to look for. But the jester...! There'd been a brief power outage, and the jig was very blatantly up. After a standoff between the toddler and the dev, the toddler won, and the group were going to be given the jester to take home. Sort of. They left his original body at the park. It was repaired, and his original programming, sans the hacker's meddling, was reinstalled into it... he was effectively reset. They also quickly 3D-printed a pair of slightly smaller versions of the jester bot, one for the original Sun, and one for the original Moon, and the toddler put the pair into those; this wasn't the dev getting rid of them, but her letting a group who'd already proven themselves to be allies, and more capable at fixing this kind of thing than she was, do so. The poor jester was her kid, sure, but he was better off leaving with the group, than staying at the park any more. The group could work on untangling his AI and its growth from the mess that the hacker had made of it, and they'd stay in touch....

Fast forward a week; they'd repaired the damage to Moon's programming, and he promptly had a complete breakdown now that he was able to think again and remember everything he'd been through... and saw Sun standing there and jumped to the conclusion that the other bot was his replacement, because as far as he knew, he was the only one that looked like that. Ever seen a robot have a panic attack? Ever seen a robot have a panic attack so bad that their CPU overheats and they shut down from it? Well, that's what happened. They did eventually get him calmed down again, mostly by programming a quick Safe Mode state into him and forcing him to boot up into that: it's a setting where the bits of code handling stuff like fear and anger have hard, low limits on how high they can go, and how many cycles can be spent in certain logic-loops before he's forcibly kicked out of them. While Moon was in that state, they were finally able to reason with him, and reassure him that they had no intention of decommissioning him. No, he'd just been separated from Sun, and now the both of them were going somewhere they could relax! Yeah, there were little kids there to play with!

Fast forward another week; they've been keeping the dev updated on stuff they've discovered by talking with the duo, and watching their reactions to things carefully... stuff like the little panic attack they had, when they saw what they thought was a taser sitting on a workbench (probably more likely a shaver someone was repairing...) or the barely-contained fear at the suggestion of putting a locking doorknob on the door of the large storage closet they claimed for their quarters... which quickly went away when they realized both that it would lock from the inside, and that the ceiling in that area was all drop tiles, which they could climb up and over the wall and door through, if they wanted. Or the "math" error, when asking how many kids, how many adults, and how many people total, for something... that turned out to be a definitions issue instead, due to the use of the term "people"... suffice to say, some employees were in deep freaking trouble. And the dev swore up and down, anything the group at the base or the now-two jesters wanted, they only had to name it.

By this point, the duo have synced up wirelessly with each other, so that they're working in unison, sharing experiences... getting themselves confused with one another, like by saying that they have a thing that they don't have, and then having to pause and give a correction that "the other me has [it]." Say something to one of them, and you can be certain that the other knows it already.

Fast forward another... while... and there was a second trip off to the theme park, in which they were picking up a bunch of presents from the dev, in thanks for helping her poppet kids, and taking care of the duo. This included the new forms that the jesters themselves had designed: their "flower" forms. Basically, softer-looking, more modern versions of their original bodies, ones with faces that looked less like carved wooden masks, and were instead more emoji-looking ones that were soft enough to actually be totally flexible, so they could change their expressions and everything. They weren't going for "classic toys" any more, so much as simple, pretty cartoons. And an expanded wardrobe, too....

Fast forward even more: they're still recovering, bit by bit. Doing better, getting their confidence back, relaxing, feeling more secure and certain that they really aren't in any danger of being discarded or scrapped. They end up with a second set of forms, ones that look far more... organic. Not quite androids; they're too cartoonish and obviously inhuman to pass for a known species. Far longer ears than the elves of this setting. Much bigger eyes, almost an anime sort of look overall, really... still the small bodies and long thin limbs. And a really long tail with a tuft on the end, like a gerbil's or something. And more magic. They've been practicing, encouraged by the base's other residents.... were given a baby by the dev (another poppet bot, but teensier than they are, more a plush toy for very little kids... it's a giggly little star-themed cutie, is what it is)....


What is he?
He's a sapient robot created by the Fazbear corporation -- one of the animatronics of the Mega Pizzaplex, an indoor theme park/mall type of location. He's the one in charge of the daycare -- the park's on-site babysitting service for customers and employees alike, featuring a giant padded area with great big play-structures, arts and crafts supplies, tons of vinyl-and-foam shapes, tumble barrels, and even a huge ball pit. He's nominally male-seeming, on account of his voicebank and lack of... chest... and is designed to look like an old-fashioned carved wooden marionette, sun- and moon-themed, dressed up as a jester, with poofy, shiny vinyl pants, ruffles around his collar, waist, and ankles, with curled-toed shoes, and jingly bells on his shoes' toes and the ribbons tied around his wrists. Dependent on the lighting, he's either in Sun mode (brighter/normal lights) or Moon mode (no/low lighting), which, while the change comes with visual differences, its mental effects were originally a mere personality shift between being energetic and being calm ("caffeine on, caffeine off!"), and was a single AI, rather than something more like separate AIs for each state. He'd stand at roughly six and a half feet tall, or perhaps a little taller, except his usual stance is a crouch. Despite his size and being designed with a metal endoskeletal structure with a hard shell costume/body contour parts over it, he's actually very lightly built, able to climb through the children's play-structures without issue, and even dive into the ball pit from around fifteen feet up in the air or higher... without noticeably damaging the plastic balls, let alone himself. He also has a sturdy loop on his back, by which he can suspend his weight via a cable from the ceiling, to "fly" around in the daycare.


Personality:
Originally: Designed to be entertainment for smaller children, he's friendly, cheerful, fun-loving and playful, encouraging, supportive, and patient. He's attentive to those he's in charge of babysitting, quick to redirect fussy bitties' attention to himself and his quite literal clowning around, among other activities, to distract them and lift their moods. He's gentle, prioritizing his charges' safety, and though he's quick to suggest activities, be it arts and crafts projects, to him telling stories and putting on puppet shows, he's quicker to follow the kids' leads on what to do next, within reason. That said, as bent on pleasing them as he is, his definition of "within reason" is probably a bit more lax than some parents might appreciate, particularly regarding sugar consumption.

Perhaps fun to note, the jester may default to anger to disguise his fear; it's more productive to get mad about a problem and do something about it, than to scream and run, after all. And he tends to try putting his stress into getting things done, like cleaning his surroundings. It's about 50-50 chances, as to whether he cleaned the place because he's simply taking care of things around him, or because he's staving off a breakdown and redirecting himself. In the game Help Wanted 2, he made some rather salty-sounding comment about not being given the know-how to fix something, else he'd have already done it himself. He's really proactive at times, and hates being too idle. Either that, or this is him working out his frustrations. Or maybe he's turning to this sort of behavior to compensate for how he has no sense of control over other aspects of his life? He also gets a little controlling when stressed/anxious... just a little overbearing. Or a lot. He really needs to learn to chill, sometimes.

Sun, specifically: Extroverted and energetic, his demeanor is a bit more intense than Moon's. He craves social interaction, and is easily excitable and enthusiastic about things. Insert jokes here about being a robot on a caffeine high and sugar rush, all at once. Which isn't to say he can't tone it down; he can normally tell when it isn't appropriate! ...But all the same, he's the daytime side, the one that's seemingly indefatigable. He doesn't enjoy those times when he has no one to talk to and visit with, and if it were up to him, he'd surely be happy to forever be the life of the party.

Moon, on the other hand.... Moon is the nighttime persona, a little more introverted and relatively calm, at least compared to Sun. While it's hard to tire him out, he's not so fond of wild parties, preferring things to be quiet and still. He's still warm and caring, like Sun, but would sooner encourage kids to take a deep breath and calm down, even take a nap, than squeal and yell and and run around in a game of tag, even if they are having fun like that. He tends to move more slowly than Sun does, and likes raising himself up on the ceiling cable to "swim" around in the air above the kids, playing a role not too unlike a mobile or something -- being up in the air as he is, the more comfortable position to watch him from is lying down, so just add that to his list of tricks to get the kids to calm down and watch the show he puts on, and maybe be lulled to sleep.

Now, though....
Moon
has been hacked, remember? So, rather than simply being mellow and sweet, he's become aggressive and malicious. Instead of engaging in conversation, he's prone to laughing, cackling quietly like a villain and talking out loud to himself in threatening statements, especially when it would freak out whoever it is he's creeping on. He used to tuck kids into bed for naptime, and now he'd sooner stalk them down and lay the way for lawsuits over PTSD diagnoses and projected years of therapy bills. (Or anyone else who's managed to catch his attention, honestly, not just kids....)

This was once behavior reserved for use against (adult) humans during extraordinary circumstances, to corral and detain them through fear tactics while the police were on their way to their location, so that the human staff wouldn't be as easily targeted in potential lawsuits, should it come to that. After all, it's easier to direct blame to a "system glitch", after a would-be child abductor or abuser is held at bay by a robot, than defend their human security staff in court, should they have to use force to prevent the bad egg from getting away with anything before they could be arrested. Now, however? The hacker's tampering has trapped the poor bot into being unable to step out of this role, and even forces him to incorrectly identify people as valid targets for this antagonism. He's still aware, horrifyingly enough... at least, he's aware enough to understand that something is wrong. When he first fell into this mental trap, he tried to sever some of the code's connections... basically, an attempt to isolate the problematic programming. Instead of making it inaccessible, so he couldn't end up in that trap (the intended side effect of which would've been that he'd not really know exactly what to do, to menace someone into a corner all that effectively any more -- or at least, wouldn't seem terribly practiced at doing so.) What ended up happening instead, though, is that he trapped himself in the part of his AI that he severed from the rest of it, effectively splitting his mind in two. Moon was the part that was caught in that waking nightmare. Sun was the part on the other side of it, the half of him that now no longer had his security-behaviors accessible... but therefore also could think clearly.

So Sun escaped being hacked, but is very much suffering for Moon having been tampered with. While a solution is being looked into for fixing Moon, the quick-and-easy lazy way of at least pushing the problem to the back burner for now was to keep the lights on in the Daycare all the time... including after hours, when no one, staff or visitors, are around. As Sun is either unable or unwilling to venture far from the daycare, this has left him effectively isolated for hours on end, since the other bots don't come to visit him, which has done his mental health no favors whatsoever. Thanks to Moon's problems helping to ruin the daycare's reputation, he's quickly becoming desperate for friendly interaction, and the loneliness stresses him out. He's not used to being unable to do the job he was designed to do, and it's taking a toll on him. Expect him to be clingy and anxious to a high degree, even as he tries to hide it behind his usual façade of excited good cheer. The phrase "fueled by stress" very much applies here. In fact, he's also in denial publicly that Moon is even an issue, since he's certain thanks to the human staff's constant mistreatment and gaslighting that if the extent of Moon's problematic state is found out, he's going to be scrapped. ...As in, killed.

Nothing quite like fear for one's life to throw someone off their game, right?

Both Sun and Moon are currently terrified of anyone in a position of authority... anyone higher up on the staff/employee hierarchy than them -- which is to say, everyone but the nonsentient staffbots at the theme park, and the kids they're in charge of, as far as they're convinced. They're scared of the dark (Sun, because he knows Moon will come out. Moon, to a lesser degree, because he'd rather be unconscious than stuck in those awful mental loops.) Their sense of self-worth is entirely in the gutter, after being torn down by the human staff. They're certain they're about one wrong move away from forfeiting their lives. And they've never set foot outside the theme park... they've never even seen the outdoors.

Thanks to the AU, their maker is also elvish -- a half-elf, specifically. (They don't realize that the reason they haven't spent any time to speak of with her is because she's been working herself stupid trying to figure out what's wrong with their code, so she can repair them.) The fairy tales and folklore stories they know aren't just the common versions that the humans know... they know the real stories behind those, where such is known among at least their dev's family. They don't just have the usual human languages in their databanks -- English, Spanish, French, ASL, and a handful of others... they also have Elvish. They don't just know the usual first aid procedures, they also know things like that elves' food shouldn't be prepared with steel, and that elves are vegetarian. And how to properly greet fae so that they know that they're In The Know too. Random stuff like that.


Deeds and sorting
Morally bad things:
- Probably got a little rough with handling a kid after he was hacked (Moon)
- Definitely terrified the living daylights out of at least one child, inspiring a phobia of the dark (Moon)
- Attacked the human staff, definitely roughed some of them up (Moon)
- Destroyed a lot of property, including the theater's video projector, countless light bulbs, light switches, multiple nonsentient but expensive staffbots, and their own quarters (Moon)
- Lied to the staff, specifically about their need for maintenance and touchups, denying that they were falling into disrepair (Sun)
- Got overbearing with the kids at times due to stress fraying his patience (Sun)

Morally good things:
- Kept the daycare play-area clean (both)
- Was an excellent babysitter, keeping the kids entertained (both, pre-hacking; Sun after)
- Kept kids safe from their own misadventures under his care (both, pre-hacking; Sun after)
- Takes his job very seriously -- that is, treating kids well in general, handling them appropriately for their ages (both, pre-hacking; Sun after)
- Tries not to break the (important) rules... including the inappropriately beneficial-to-the-human-staff ones... never mind that it's out of fear of being scrapped... (both, pre-hacking. now... well, still both, but Sun moreso now.)
- Generally helpful (both, pre-hacking. Sun, after.)

Progression:
- Started off as a great babysitter, and only one person
- Moon got destructive and volatile, became a menace to others against his will due to being hacked and effectively mind-controlled
- Slowly descended into terrified and terrifying madness
- Basically, he's/they're in crisis now. Sun is trying very hard to be extra good... and hide the extent of the issues with Moon, so that he's not executed for it. And Moon is is not doing okay, and he knows it.

Do you consider your character a hero, an anti-hero, a good aligned side kick, a bystander, a victim, a fence sitter, a mercenary, an evil aligned side kick, a villain, or something else? Why?:
Victim and unwilling antagonist/villain, who'd have continued to be a good-aligned npc if he could. He wishes he could go back to that, but uh... well....

Do you think your character should start on the Isle or in Auradon? Why?:
/shrug. He's not at all inherently bad. In fact, he's far more on the Neutral Good side of things, naturally.... But his Moon half is stuck in a state of being a vicious creeper against his will, one who's been destructive and definitely has hurt people, easily Chaotic Evil. So....

Which of those two would you prefer your character to start in?:
Isle

Are you still interested in having this character in this game at this time if that preference is not met?:
Are you? ....eh.... 🤔


Powers and Abilities:
    Mundane stuff
  • "Athletic" abilities
    They're super lightweight. Their head can spin 360+ degrees on that long neck; Moon uses this to be creepy. Their waist can likewise spin 180+ degrees. Between having a super stick-figure-thin build overall and most all of their other joints being really wide-range-of-motion ball-style joints, they're a freaking gymnast and acrobat. They're pretty fast overall -- faster than a human kid of about ten or twelve at a full all-out run. And for being such a toothpick, they're strong... enough to drag Glamrock Freddy (a 7'2" tall robot himself who isn't terribly toothpickish, and in fact tends to shake the floor a bit when he comes jogging up to the player character) across the floor and into another room, then get him up into a chair. Do not attempt to arm-wrestle the jester if you're an average human. Just don't. Jester can also jump, from a crouch, up to the ceiling, doing a flip midair. Jester can walk on his hands, "jump" from his hands, and climb surfaces one wouldn't expect, finding fingerholds where one wouldn't guess that anyone, much less someone with hands as big as his are should be able to....
  • Childcare stuff
    Not going to detail this out; y'all know what's usually included. Hand him a kid of basically any age, up through probably late grade school. It'll be fine! ...probably.
  • Art!
    ....okay, listing this here might be a joke. He's not particularly skilled at art, and most of the materials and supplies he's had access to are the ones the kids he babysits for use. So... stuff like crayons and tempera paints and playdough. But he's creative!
  • Senses
    Yes, he's a robot... but he's one made by a fae developer. It isn't just infrared vision in addition to regular vision that he has (though yes, he can see in infrared! ...as well as effectively having flashlights built into his eyes, if he'd rather see in the dark that way....) He also has all the regular senses as well. Yes, this means having a proper sense of touch... and smell and taste, as well. Please ignore that the mouth on his mask-like face doesn't open, or that he seldom comments on or reacts to a lot of things. He just also has a high tolerance for nastiness, given that he works with small children. (His senses of smell, taste, and to a degree, touch, may be magical in nature, but I'd still say they're pretty mundane... plus, they'll probably not come up much anyway.)
  • Charging
    There're some interesting shenanigans going on in canon, regarding the animatronics' batteries and charging issues and some rather oddly strict limits placed on them for gameplay-mechanics reasons, primarily. However, the jester seems to work differently, given that the rules placed on the main bot character in the game (Freddy) not only pretty clearly don't apply to the jester, but some of the stuff that happens with that Freddy and his battery issues just don't really add up at face value, if you know much about how electronics and batteries work. Plus, the only charging station we see in-game in the Superstar Daycare area is outside the play-area, pointing to the jester not being able to recharge once an hour like Freddy does, if he's got kids to watch that day. The logic just doesn't logic, here. Plus, all the animatronics are still operational, in the Ruin DLC, and their charging stations seem to largely be inaccessible, wherever they may be buried in the rubble. So we're going to handwave this. He will run lower on power as time goes on, if he stays active and he can't charge properly... but that mostly just equates to him being physically tired/a bit weaker. He's not too likely to run out of power and stay out, because, being a fae poppet instead of a normal robot, he does have a spirit of sorts... and any MP this produces pretty much just goes to his battery by default. So if he's unconscious for a while, or even just takes it easy long enough, he'll recharge a bit on his own.
  • Color-changing
    We're going to say that it's a little like in canon, where he very well could be using methods better demonstrated in the DLC, like LED projections causing him to seem to change color, or even some sort of e-ink or otherwise color-changing properties in his paint.
  • He's a bot...
    So, expect the usual stuff for sapient, mobile computers. Like having (his world's version of) wifi and bluetooth... for all the good that that'll do him here, lol. Or being able to record and play back a snippet of audio. Goofy junk like that.
  • Music box
    Might as well list this here. As of early canon, it's broken; while he can indeed make music-box sounds with it, it's muffled and decidedly un-melodic, alas... if it can even be heard over his own body's mechanical creaking, seeing as how it's literally inside his chest. If it can get fixed, though, it would sound a lot more like a soft xylophone.
  • he's waterproof and electrically insulated
    That sounds odd, I know, but hear me out... I don't think the bots at the Pizzaplex were as vulnerable in how they were built as one might reasonably expect. In the DLC, one of the bots was blatantly able to swim around entirely submerged, even though they were in exceptionally poor condition... as in, had been ripped in half, and thus would have to've had exposed wiring, at the very least. That bot did get electrocuted when a neon sign fell into the water with them... but suffice to say, I have issues with this whole scenario/logic. In the main game, there was a situation in which the doors had been set up to deliver very significant (as in, absolutely audible electric shocks) to anything touching them, in the event that a bot were trying to get in and they didn't want them to. This ended up being used, and the bots did indeed cry out in pain when shocked... but they didn't die of it. They weren't fried the way normal electronics should absolutely have been, in a more realistic setting. I suspect the bots are actually wholly insulated from it somehow, but can still detect it, and there was some sort of programmed-in reaction, so that it would be convincing enough for the idiot humans that try it. That doesn't mean it might not actually hurt them... just that they're far more resistant to it than a random robot might be expected to be.



    Magic stuff
    This is a poppet... as in, made by fae. Don't tell me you didn't expect this....
  • Acrobatics and similar nonsense
    Specifically, frugging with physics: making himself far lighter than he should be, which lets him do stuff like fall more slowly than he ought to and jump higher... and also grab surfaces he shouldn't be able to, like the ceiling to hold onto that for a good solid moment. These are all things he's already demonstrated in canon that he can do, despite having exactly zero reason to handwave it as magical assistance there. So this hint of it being presented as magic is just taking that up to 11: expect him to be able to do wild nonsense like not just run up a wall, but walk up it. This is a bunch of Looney Tunes shenanigans like walking up the underside of a set of stairs. He'll at least be subtle about it, for the most part, thankfully. Unless he practices a lot with this, expect that it pretty much begins and ends with "why does gravity not seem to fully acknowledge this bot?" XD
  • Color-changing
    I listed this under "mundane", sure, but in the AU, he has a secondary way of doing it: it's something of a palette-swapping cantrip. If something's grayscale (white, black, anything in between, just generally achromatic) it gets colored, possibly even patterned, after either Sun or Moon. Or that can be reversed, if it doesn't wear off on its own fast enough. This mostly just makes it easy for them to get new outfits -- all in grays! -- and presto! now it's in the color scheme of whichever of them he is at the moment! ...Also useful to drive a certain second-in-command character at the base bonkers, by finger-drawing a bright orange or blue happyface on his gray armor. Or turning a gray kitty wild colors. Just fun fluff, basically.
  • Naptime and wakey wakey!
    Induces sleep, or wakes someone from it. Bit of an overlap with minor MP-manipulation, honestly. Early on, he's not going to be great with this -- not like "prone to it backfiring on him" sorts of not great with it, but like, he may be able to use it to help him rock a baby to sleep while playing his music box for them. It'd just be a subtle assist, not a trump card. After more practice, however, he might be able to get someone to take a nap when they weren't intending to, cancel out his own sleep-magic (or if someone else's is compatible, perhaps theirs), or rouse someone who'd otherwise hit the snooze button another five times without opening their eyes, if it's a fairly mundane (non-magic) situation. If this does work, he'd actually be great to go to if someone wants to take a ten-minute power nap from which they're guaranteed to wake up feeling more refreshed, even if they weren't tired enough to take one on their own/weren't in the habit of doing so. Or just plain get to go to sleep on time for once, if they're having trouble with that. Or don't want to sleep in past a certain time, even though they know they're in the habit of doing so. Stuff like that.
  • Mind-magic
    If it'd count as something of a mind-based magic effect on others, I'm going to handwave it here. Like, for example, everything's suddenly funny! Can't help but laugh! ...Good way to break up fights, tbh. Or win them without fighting. Bit hard to have an effective conflict when you're doubled over in giggles, after all. (He'd really need to practice this....) Or suddenly drawing everyone's attention to himself via some minor, fleeting compulsion kind of magic. Who knows what he'll come up with, if/when he ever starts practicing....
  • "Just don't think too hard about it...."
    Mostly subtle things... and also mostly if/when he gets his "flower" form(s) in a canon update. Things like, for example, being able to blow up a balloon or blow out a candle, or make noise by blowing on a whistle. See, that form of his has no lung-type structures or other things meant for moving much air, and the mouth, while being able to open, is basically for appearances' sake, and shallow. There's no throat, no windpipe... so how did he blow up that balloon he put up to his lips? Sure, his cheeks puffed out, but there was more air involved than that! ...Or him having tears when he cries. There's absolutely nothing in the structures around his eyes that could possibly account for that.... But this all is just due more to how his setting's magic works: it's based on expectation and belief, and generally not overthinking it too hard. If it would seem illogical for a robot like him to be able to do, but enough in line for most people, such that someone might only realize in hindsight that something was off, if at all, with this real-life cartoon jester... then it probably falls here.
  • Misc/To Be Determined....
    Nothing too major, just all the little things others can do, and a few odd things particular to him, like using minor telekinesis to tickle someone at a distance. Maybe he'll figure out how to conjure stuff like other fae can, eventually? Who knows. But magic, in his setting, is something the fae can teach one another as well as figure out on their own, not that he's going to be great with it. His MP tank is... basically laughable at first, barely more than a human can do. Or an elf child. He's no experienced mage, he's a newbie to it all still. In fact, he may not consciously be aware that he's technically fae himself. He's just a robot, after all, right? .....Right? (Someone here is not realizing that the dev's use of magic to finish making him was actually significant, lol....)



Belongings, etc:
What clothing/items did your character arrive with? (See rules and FAQ for what is allowed, feel free to ask if you are unsure):
    Possible items include:
  • 1-3 tumble-barrels
    big semi-soft kids' toys: plastic foam, colorful, has noisemaker stuff inside
  • Sundrop candies
    from a few loose hard candies to a few bags of them: these are caffeinated!
  • Moondrop candies
    from a few loose hard candies to a few bags of them: these are melatonin candies, lol
  • glitter glue
    comes in primary and secondary colors
  • tempera paints
    bottles of various colors
  • other misc. art supplies
    Play-doh-clay, popsicle sticks, plain glue, kiddy-scissors, googly eyes, yarn, etc etc
  • plastic ball-pit balls
    however many, in random colors
  • plushies
    of Sun, Moon, Glamrock Freddy, Glamrock Bonnie, Glamrock Chica, Roxy Wolf, Monty Gator, Captain Foxy, DJ Music Man, Puppet... THIS option would be sort of a kick in the decorative teeth for him, honestly. Since he was so isolated at the theme park, playing with the plushies while he was alone and had nothing else to do was one of the ways he tried to convince himself he was okay. Spoilers: it didn't really work well.
  • a handful of pages of kiddy artwork
    very inexpertly done fanart of Sun and/or Moon, or possibly of the other bots that were at the theme park, mostly in crayon, sometimes in tempera paints. May or may not have (thankfully, dried) glitter glue on it. Spoilers again: only some of those were done by kids. Some of them are his own art.
  • a charger
    a little bitty travel-sized version, not one of the big pods present in the main game. I'm picturing an extension cord with a little power brick in it, like a laptop charger.
  • the back of his head
    A big shallow bowl-like thing with stuff built into it, mostly his computer's cooling systems -- you know, the fans and whatnot that're usually present. It should have been attached to him, covering up his computer parts... but it isn't. And he couldn't retrieve it himself, to try reattaching it on his own, because one of the staff couldn't figure out how to put it on, and rather than tell him to do it, they shoved it into one of the drawers behind the daycare's check-in desk... where the jester isn't allowed to go. And then they forgot about it. It probably says something, that he's too afraid of the threatened potential consequences to even set foot back there, even after hours, when no humans are present, much less to try peeking through the drawers and cabinets to retrieve one of his own components, a literal piece of himself.... But since it is a literal part of him, it might be possible for it to appear here with him in-game, and someone can finally help him with it? He probably should have this, to help him stay waterproof, vs the weather....

Given the above options, you tell me? I'm tempted to go with giving him his charger, the back of his head, roughly a dozen or so of each of the candies (aka an opened, half-empty bag of each) ...and a bottle of glitter glue, a package of assorted googly eyes, and a dozen ball-pit balls, just because that'd be pretty useless but funny to me... and lbr here, Sun might actually be a low-key "menace" with the glitter glue and googly eyes. XD ....Anything he doesn't arrive with will just go onto his wishlist.


Optional- What do you have to keep in mind when playing this character?:
His canon point, mostly, lol.

What mod candy, if any, does your character bring? (Aka what elements would you really like to see us play with?):
Turn the lights out on him. If you dare. Muahahahaa..... XD

Also, I will point out again that he is elf-made, and from the same setting as my other two... and is thus familiar with their stories, and a good many others.

What else do you think the mods should know about your character or the AU or the cannon the AU is from?:
If/when he gets canon-updated, there'll be TWO of him. And they'll be a bit smaller. And sane. ...in the sense that the hacker's tampering was undone. The jester(s) being weird is still the jester(s) being weird.

Any questions?:
/points up at the question about what he arrives with?

Also, from the rules page: "ANYTHING with a battery drains fast on the Isle." Mind if I more or less ignore this for the jester himself, for the sake of him not simply shutting off after a short while, thus rendering him unplayable?
dualityinjest: (Sun 05)
Did you know that the daycare attendant has bitty little kidlets' handprints on his back, presumably from where they were making bids for his attention?

Because he totally does!

Sun's model has bitty kidlets' handprints on his back

Yes, this is canon. That's a shot of his official model! :D

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the Daycare Attendant(s)

November 2024

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